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Fat Earth Studios is Godot game development channel where I share what I've learned while building a large 2D action platformer. Currently documenting the development of a retro-inspired action platformer from the NES era.
If you are learning Godot, making your first real project, or trying to level up beyond beginner tutorials, this is the channel for you.
Topics include:
• Godot development tips and systems that become important in large projects
• Architecture, animation systems, physics, and workflow improvements
• Common problems that can kill a project
• Practical systems like animation, physics, AI, and tools
• Performance and workflow improvements
New videos will cover both deep dives into specific systems and lessons learned from building a full game.
Subscribe if you want to build better games in Godot.
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