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72,346 results
In this video i show how to generate Normal and AO maps from a free program called xNormal. It's my impression that quite a lot of ...
454 views
9 years ago
https://www.3dmotive.com In this lesson, you'll learn how to easily create clean normal maps and a great ambient occlusion map ...
5,361 views
11 years ago
xNormal tutorial for IMGD 3500.
7,105 views
Creating Normal and Ambient Occlusion Maps.
7,470 views
10 years ago
Download xNormal: http://www.xnormal.net/Downloads.aspx Jordy 2D Tutorial Youtube Channel: ...
63,143 views
13 years ago
How to use xNormal to bake a 2-step sculpt and reproduce it in LightWave 3D. Discussion at: ...
5,932 views
12 years ago
Support me on Patreon: patreon.com/ketul?ty=h In this tutorial I will show you how to bake Color ID map using xNormal. I'll also ...
9,474 views
... I will clear all the meshes that I may have in here if this is the first time that you're using X normal then you won't see anything.
824 views
7 years ago
And here's the final Part of this here Husky - UVs, Baking, and Texturing in Blender And xNormal. as with the other Videos I'll be ...
4,247 views
4 years ago
I use a high poly and low poly object in Xnormal to generate textures.
17 views
В этом видео я покажу, как запекать карты в xNormal. ❖ Ссылка на видео о создании Specular Map: ...
20,461 views
Quick Tip: Ambient Occlusion In xNormal.
8,083 views
normals and curvature maps on the fly by the good old xNormal Filters in Photoshop.
8,537 views
3 years ago
In this video I'm explaining normal maps: A cheap way of adding depth and fine details to your models. Understanding Maps ...
4,414 views
Master the art of texture baking using the xNormal Baker addon for Blender. In this video, I take you through my personal ...
105 views
1 month ago
Quick Tip Converting Polypaint Data From Zbrush Using xNormal.
1,427 views
Tutorial on how to use Xnormal with maya to create Normal Maps Support my free tutorials, buy my game on Steam SUBSCRIBE ...
2,101 views
6 years ago
Lets Model: Creating a normals map using 3DS Max and xNormal Hey guys, like last weeks video, in this video we are going to be ...
4,482 views
Old video made during Art+ dev of the Rocket Pikachu costume. Pretty rough in quality (excuse the breathing into the mic lmao) as ...
123 views
10 months ago
Learn everything you need for 3D animation in Autodesk Maya: Modeling, Shading, Texturing, Lighting, Rigging, Animating! cg ...
1,271 views
4,755 views
Here's the final part of the Taylor character creation process series, part 5 baking and materials. For this one, I used xNormal for ...
7,020 views
805 views
14,118 views
Recorded by Mr. David Liew for AST Assignment 1 in 2017.
637 views
8 years ago