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70 results
This week we talk about the awesome release of Krita 6.0 and some of the lessons we can learn in Inkscape to try and improve ...
5,284 views
5 days ago
Learn Godot theming, UI styling, and how to create style variations. Procedural animation in Godot: ...
129 views
00:00 — The toolkit chaos of the '90s 02:27 — Qt: a park bench in Trondheim and an idea 04:49 — GTK: Mattis was done with ...
19,252 views
In this devlog, I improved the portal placement system to make it feel much smoother and more polished. If the player tries to place ...
7 views
6 days ago
Stop wasting hours on manual 3D exports that kill your web performance. In this deep dive, I show you how to hijack the Blender ...
34 views
Streamed 7 days ago
let's try and design a narrative gameplay! beta testing new geometry, diving into Lua programming, building a custom level, and ...
107 views
Streamed 6 days ago
Hello, my knights! Today we are finally back with weekly DTR Devlog a new series on this channel, hope you will enjoy my pro ...
6 views
Is the Linux-Zen kernel really better for gaming and multitasking? In this video, we run deep benchmarks on Arch Linux to ...
339 views
1 day ago
Code to generate mandala with message Hey guys! Hopefully you found a solution that helped you! The Content is licensed ...
4 views
Building a Charting Library on the JVM from Scratch Helpful? Please use the *Thanks* button above! Or, thank me via Patreon: ...
8 views
Right now, the tech world is caught in an endless loop of throwing massive compute power at Large Language Models, hoping ...
337 views
3 days ago
Ready to take your game to the next level? Here we'll cover advanced tooling secrets to accelerate your VR development cycle, ...
580 views
Streamed 2 days ago
Don't miss out! Join us at our next KubeCon + CloudNativeCon events in Mumbai, India (18-19 June, 2026), Yokohama, Japan ...
26 views
21 hours ago
Stop letting your hardware idle while your projects stutter. In this technical deep-dive, we are bypassing the limitations of standard ...
35 views
Streamed 3 days ago
Use bearer bars marks to add two rectangular marks on the sides of your press sheets. These marks extend along the entire ...
53 views
too lazy to watermark this. the face thingy is prreeeettyyy simple. It's mostly made to pair with BGR6 or Block Heads (!Blocky / !
Build a fully dynamic radial menu in Godot 4 using GDScript. No hardcoded buttons, fully data-driven, and tool-ready. Steam: ...
306 views
ffmpeg separate images from %3.png format Helpful? Please use the *Thanks* button above! Or, thank me via Patreon: ...
21 views
4 days ago
let's try and design a narrative gameplay in Tomb Engine! building and testing new geometry, diving into Lua programming, ...
90 views
9 views