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1,246,066 results
Depth is seemingly why games like Chess and Go have persisted for centuries, yet we still don't have a unified definition and ...
15,596 views
2 years ago
In this video, we examine how Game Designers craft systemic games and emergent gameplay by using systems, complexity ...
46,815 views
6 years ago
Learn to Architect Your Dream Game—Systems, Code & Workflow https://mmqd.gumroad.com/l/mmqd-project-mastery-course ...
271,249 views
6 months ago
The Art of Game Design is a book by Jesse Schell, which aims to establish a language for the design of games. Inspired by ...
23,696 views
5 years ago
10 ways to improve the feel of your indie game. This video breaks down how to make your game feel great to play by taking an ...
37,678 views
1 year ago
Using data analysis and market research, this video explores what genres of game sell the most copies on Steam, as well as what ...
243,656 views
11 months ago
... of Gamedev 9:17 Focus on "WHY" 9:46 Game Design 11:09 Playtesting 12:00 Your First Game 13:36 Keep Learning #gamedev ...
59,579 views
3 months ago
RustConf 2018 - Closing Keynote by Catherine West When you're just starting out in Rust, you start by building small programs.
147,885 views
7 years ago
This Video Explores the Art of Puzzle Design, and how game designers explore ideas and themes using both puzzles and ...
53,725 views
GeekNights presented three lectures at PAX East 2011, among them "Game Mechanics and Mechanism Design." Here, Rym and ...
67,253 views
14 years ago
A Theory of Fun for Game Design was a book written by Raph Koster that has now become foundational in the study of games.
19,738 views
Why are horror games so effective at making us feel fear? From sound design to psychological triggers, let's break down the ...
169,454 views
The Immersive Fallacy is a term in Game Design that refers to our cultural obsession with graphics, technology and escapism.
3,961 views
Presented at PAX East 2016! Game design is a wide subject. The best approach to mastering it is to focus on the fundamentals, ...
10,786 views
9 years ago
Open world game design is often critiqued for being too controlling, constrained, guided. We do see a shift from this philosophy ...
16,269 views
Welcome to Game Design 101! Class is in session so pull out your laptop and start playing Minecraft while I teach. Game design ...
3,334 views
1 month ago
The relationship between controllers and game design is a fascinating one, rife with instances where controls frame what design ...
6,563 views
Wishlist my game on Steam: https://store.steampowered.com/app/3245010/Dumbest_Tourists_of_Timelines/ My Discord ...
522 views
10 months ago
Stealth games are quite interesting in their design, involving elements of systemic games , puzzle design and emotional games.
13,626 views
4 years ago
If you're using RPG Maker (any version) and you're wanting your project to stand out—easiest thing to do is to delete all the ...
116,389 views
9 months ago