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1,246,066 results

The Game Overanalyser
A Theory of Depth for Game Design

Depth is seemingly why games like Chess and Go have persisted for centuries, yet we still don't have a unified definition and ...

16:53
A Theory of Depth for Game Design

15,596 views

2 years ago

The Game Overanalyser
How Game Designers Create Systemic Games | Emergence, Dynamic Narrative and Systems in Game Design

In this video, we examine how Game Designers craft systemic games and emergent gameplay by using systems, complexity ...

27:39
How Game Designers Create Systemic Games | Emergence, Dynamic Narrative and Systems in Game Design

46,815 views

6 years ago

MMqd
Make Systems Not Games

Learn to Architect Your Dream Game—Systems, Code & Workflow https://mmqd.gumroad.com/l/mmqd-project-mastery-course ...

11:12
Make Systems Not Games

271,249 views

6 months ago

The Game Overanalyser
The Art of Game Design | Jesse Schell, Christopher Alexander and the Architecture of Video Games

The Art of Game Design is a book by Jesse Schell, which aims to establish a language for the design of games. Inspired by ...

21:36
The Art of Game Design | Jesse Schell, Christopher Alexander and the Architecture of Video Games

23,696 views

5 years ago

Design Diary
10 Ways to Improve Game Feel

10 ways to improve the feel of your indie game. This video breaks down how to make your game feel great to play by taking an ...

10:37
10 Ways to Improve Game Feel

37,678 views

1 year ago

Design Diary
What Type of Indie Games Actually Sell Best? (And Why)

Using data analysis and market research, this video explores what genres of game sell the most copies on Steam, as well as what ...

10:37
What Type of Indie Games Actually Sell Best? (And Why)

243,656 views

11 months ago

Kyle Banks
The ONE Thing You Need to Learn to Start Making Games

... of Gamedev 9:17 Focus on "WHY" 9:46 Game Design 11:09 Playtesting 12:00 Your First Game 13:36 Keep Learning #gamedev ...

14:58
The ONE Thing You Need to Learn to Start Making Games

59,579 views

3 months ago

Rust Programming Language
RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West

RustConf 2018 - Closing Keynote by Catherine West When you're just starting out in Rust, you start by building small programs.

42:30
RustConf 2018 - Closing Keynote - Using Rust For Game Development by Catherine West

147,885 views

7 years ago

The Game Overanalyser
The Art of Puzzle Design | How Game Designers Explore Ideas and Themes with Puzzles and Problems

This Video Explores the Art of Puzzle Design, and how game designers explore ideas and themes using both puzzles and ...

21:17
The Art of Puzzle Design | How Game Designers Explore Ideas and Themes with Puzzles and Problems

53,725 views

6 years ago

Rym DeCoster
Game Mechanics and Mechanism Design

GeekNights presented three lectures at PAX East 2011, among them "Game Mechanics and Mechanism Design." Here, Rym and ...

1:02:00
Game Mechanics and Mechanism Design

67,253 views

14 years ago

The Game Overanalyser
A Theory of Fun for Game Design | Raph Koster and The Art of Designing Fun Games

A Theory of Fun for Game Design was a book written by Raph Koster that has now become foundational in the study of games.

6:35
A Theory of Fun for Game Design | Raph Koster and The Art of Designing Fun Games

19,738 views

5 years ago

Backlog Baldie
How Horror Games Make You Feel Fear, According To Science

Why are horror games so effective at making us feel fear? From sound design to psychological triggers, let's break down the ...

21:53
How Horror Games Make You Feel Fear, According To Science

169,454 views

1 year ago

The Game Overanalyser
The Immersive Fallacy in Game Design | The Paradoxes of Graphics ,Technology and Escapism

The Immersive Fallacy is a term in Game Design that refers to our cultural obsession with graphics, technology and escapism.

12:21
The Immersive Fallacy in Game Design | The Paradoxes of Graphics ,Technology and Escapism

3,961 views

5 years ago

Rym DeCoster
Atari Game Design

Presented at PAX East 2016! Game design is a wide subject. The best approach to mastering it is to focus on the fundamentals, ...

57:24
Atari Game Design

10,786 views

9 years ago

The Game Overanalyser
The Paradox of Open World Game Design

Open world game design is often critiqued for being too controlling, constrained, guided. We do see a shift from this philosophy ...

11:41
The Paradox of Open World Game Design

16,269 views

2 years ago

Amaiguri
Game Design 101. Literally.

Welcome to Game Design 101! Class is in session so pull out your laptop and start playing Minecraft while I teach. Game design ...

9:59
Game Design 101. Literally.

3,334 views

1 month ago

The Game Overanalyser
A Theory of Control for Game Design | The Evolution of Controllers and Play

The relationship between controllers and game design is a fascinating one, rife with instances where controls frame what design ...

13:39
A Theory of Control for Game Design | The Evolution of Controllers and Play

6,563 views

2 years ago

ElOctopus
What Makes A Game Fun To Players - Game Design Tips

Wishlist my game on Steam: https://store.steampowered.com/app/3245010/Dumbest_Tourists_of_Timelines/ My Discord ...

6:00
What Makes A Game Fun To Players - Game Design Tips

522 views

10 months ago

The Game Overanalyser
The Puzzle of Stealth Game Design

Stealth games are quite interesting in their design, involving elements of systemic games , puzzle design and emotional games.

9:10
The Puzzle of Stealth Game Design

13,626 views

4 years ago

Moonwood Games
DELETE ALL THE ASSETS! #rpgmaker #indiedev #gamedesign

If you're using RPG Maker (any version) and you're wanting your project to stand out—easiest thing to do is to delete all the ...

0:25
DELETE ALL THE ASSETS! #rpgmaker #indiedev #gamedesign

116,389 views

9 months ago