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168 results
In this video, we talk about event loop and how JavaScript handles asynchronous code with a single-threaded engine. We learn ...
7 views
3 weeks ago
You can find the lecture notes and exercises for this lecture at https://missing.csail.mit.edu/2026/course-shell/ 0:00:00 ...
37,933 views
12 days ago
Security, IAM, and governance are often treated as necessary evils — complex, manual, and hard to scale. But what if you could ...
9 views
2 weeks ago
In this video, we build a complete navbar by combining HTML + CSS and practice all the concepts we have learned already.
6 views
In this lesson, students construct the game field where all gameplay will happen. They build a clean project structure, import and ...
5 views
In this video, we talk about CSS selectors and perform code using class / ID selectors. We are going to learn about both reusable ...
3 views
4 weeks ago
This lesson focuses on organizing players into balanced teams. Students implement team assignment logic, track players using ...
In this video, we are going to continue our CSS journey by learning about different types of units, practicing them with several ...
8 views
Students set up the full development environment using Unity and VRChat, create their first VRChat World, and successfully ...
18 views
In this video, we are going to going to use PHP and build our own MVC framework. The simple framework would feature ...
2 views
13 days ago
Hey there woderful matrics welcome to Edu-cate in this video we are going to be doing DNA the code of life but in a longer version ...
16,421 views
10 days ago
Here we make a music video with animated picture and a glitch effect all in FIVE minutes! Here is the file ...
73 views
11 days ago
Instead of traditional programming lessons, "vibe coding" focuses on playful exploration and letting AI tools do the heavy lifting.
This lesson completes the full game loop. Students add a synchronized timer, detect when the match ends, display the final score ...
1 view
This short video is a high-level overview of AI agents—what they are, what they're designed to do, and how they can support real ...
In this lesson, students complete the scoring system. They detect goal collisions, validate scoring rules, synchronize team scores ...
Students build fully interactive, networked game balls. They implement pickup and throw mechanics for both VR and desktop ...
Students create a world-space HUD that follows the player and displays live game information. They also implement the core state ...
In this course, students don't just play games — they learn how to build them. This hands-on program introduces programming, ...
15 views
In this video, we explain the difference between FB (Function Block) and FC (Function) in Siemens TIA Portal, using practical ...
212 views