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284 results

Graphics Programming Conference
Real-Time Graphics in Blender

Blender is an open-source 3D content creation suite (DCC) that includes real-time viewport. These features are built on an ...

40:32
Real-Time Graphics in Blender

144 views

1 day ago

Graphics Programming Conference
Raytracing Voxels in Teardown and Beyond

The dynamic world of Teardown poses a unique rendering problem. Voxel art style meets realistic lighting in a physically ...

1:00:48
Raytracing Voxels in Teardown and Beyond

2,290 views

1 day ago

Graphics Programming Conference
The Path to Real Time path tracing

V-Ray is one of the most popular renderers in the industry, widely used for architectural visualization, VFX shots in movies, ...

43:44
The Path to Real Time path tracing

695 views

1 day ago

Graphics Programming Conference
King of Meat: A Methodical Approach to Profiling & Optimizing Graphics

Profiling is a technological challenge that benefits from a careful scientific approach. Optimization workload is rarely known ahead ...

27:31
King of Meat: A Methodical Approach to Profiling & Optimizing Graphics

115 views

1 day ago

Graphics Programming Conference
Split for Speed: Scalable Rendering with Smart Build Delivery and GPU-Aware Throttling in UE5

GOALS is an upcoming competitive football game with a clear vision: to deliver the world's best football experience—to everyone.

42:40
Split for Speed: Scalable Rendering with Smart Build Delivery and GPU-Aware Throttling in UE5

66 views

1 day ago

Graphics Programming Conference
Blender Cycles: architecture of a unified CPU/GPU path tracer

Blender is an open-source 3D content creation suite, and Cycles is Blender's physically-based path tracer for production ...

55:32
Blender Cycles: architecture of a unified CPU/GPU path tracer

133 views

1 day ago

Graphics Programming Conference
Temporal AA/upscaling and frame generation in Warhammer 40,000: Space Marine 2 and RoadCraft

Modern real-time rendering relies heavily on temporal anti-aliasing, upscaling, and frame generation. This talk shares insights ...

24:16
Temporal AA/upscaling and frame generation in Warhammer 40,000: Space Marine 2 and RoadCraft

120 views

1 day ago

Graphics Programming Conference
The fog is lifting, volumetric rendering Enshrouded

This presentation delves into the completely reworked volumetric rendering techniques that bring the world of Enshrouded to life.

55:03
The fog is lifting, volumetric rendering Enshrouded

393 views

1 day ago

Graphics Programming Conference
Appearance Editor in Dragon Age

Appearance Editor tool was used for creating character appearances in Dragon Age: The Veilguard, which is the latest installment ...

28:49
Appearance Editor in Dragon Age

66 views

1 day ago

Nemanja Stojanovic - Programming
How I Made Physics Stippling Fast (Simulation + Rendering Tricks)

... Developer • Graphics Programmer • Pipeline TD • Qt Developer LinkedIn ▻ https://www.linkedin.com/in/nemanja-stojanovic/ ...

3:48
How I Made Physics Stippling Fast (Simulation + Rendering Tricks)

25 views

1 day ago

Sojour the Solo VTT
Sojour's new graphics engine Dorian - Sneak Preview!

There is still a lot of work happening on Dorian to get it ready for Sojour. The reason for this little diversion, is that the latest Visual ...

0:38
Sojour's new graphics engine Dorian - Sneak Preview!

57 views

16 hours ago

Phaser | Game Creation for Everyone
🎆 Phaser 4 Is Here! 🎂 | New Renderer, GPU Sprites, Filters & More ⚡️🌈✨ | Full Overview

Try Phaser 4 inside Phaser Editor ...

2:31
🎆 Phaser 4 Is Here! 🎂 | New Renderer, GPU Sprites, Filters & More ⚡️🌈✨ | Full Overview

1,210 views

22 hours ago

imagine everything
NO ANIMATION SKILLS ? NO PROBLEM. (QUICKMAGIC + UNREAL )

Using Quickmagic lets put together a sweet shot in Unreal Engine in a short amount of time. Testing Quickmagic and using it has ...

19:44
NO ANIMATION SKILLS ? NO PROBLEM. (QUICKMAGIC + UNREAL )

153 views

1 day ago

Pixels And Programming
Game coding - Atom #gamedev #coding

Coding an atom #pixelart #coding #graphics #opengl #gamedev #programming #code.

1:00
Game coding - Atom #gamedev #coding

134 views

23 hours ago

DevPoodle
How to Make Compositor Effects in Godot

Hello! This is a guide on Godot's Compositor, a feature that lets you add custom steps into the rendering pipeline. Specifically ...

13:41
How to Make Compositor Effects in Godot

2,275 views

17 hours ago

Fábio Paiva
How to Choose Texture Sizes for Your Renders

Understanding the relationship between UVs, texture resolution, and render size for optimized texturing in any pipeline. This video ...

4:04
How to Choose Texture Sizes for Your Renders

155 views

1 day ago

jpanman
Godot After Image Effect Tutorial [NO SHADERS]

hello! sorry if it's my accent is a little scuffed, im not used to talking in english. and sorry for you witnessing my very messy code, ...

18:13
Godot After Image Effect Tutorial [NO SHADERS]

20 views

20 hours ago

Umut Irak
Making My Own Game Engine From Scratch C#   - Devlog1

Hello Folks , this is the first devlog of my project and I just wanted to share my progression with you , I'm software Engineer student ...

11:16
Making My Own Game Engine From Scratch C# - Devlog1

56 views

22 hours ago

Rishav chhabra
AI Builds Materials | Dreams Game Engine

Game development is about to change forever. Welcome to the Material Forge in Dreams, my custom Rust-based game engine.

0:29
AI Builds Materials | Dreams Game Engine

7 views

18 hours ago

Dot Theory
Python Graphics Tutorial | Part II: Wireframe to Solid 🧊 |

Tutorial Part 2: Moving from a wireframe to a solid 3D cube. In this video, I explain the logic of rendering cube faces and filling ...

6:48
Python Graphics Tutorial | Part II: Wireframe to Solid 🧊 |

6 views

22 hours ago