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23 results
You might be asking why we would use the shader graph to mask an image in Unity when the engine already provides this ...
5 views
12 hours ago
This video goes over how to use parallax occlusion mapping to simulate depth in a material without having to have a high-poly ...
0 views
5 days ago
In this Unity VFX tutorial, I show how to create a stylized slash effect using Shader Graph and Visual Effect Graph. This slash VFX ...
23 views
2 days ago
With Unity 6.3 LTS, you can now use custom shaders in UI Toolkit. Watch this video to learn about how to create dynamic, ...
4,539 views
1 day ago
In this tutorial, I show how to create a simple auto material that applies material layers based on the slope angle of the terrain.
1,218 views
6 days ago
The Black Hole VFX is built using Unity Shader Graph and Unity Particle System, and it is fully compatible with Unity URP, Unity ...
53 views
4 days ago
Hello everybody! Let's make a custom HLSL node in VFX Visual Graph! Learn the basics. Let's dive in. Unity VFX Tool Link: ...
90 views
vfx #techart #unity3d #unity #leagueoflegends #fanart A big project i made during 2 weeks, the goal was to make all differents ...
1,100 views
E525: "Depth Spawn 2" Simple depth spawning particles (vfxgraph quads using alpha clip and normal bending to look like ...
Thanks for checking out my project! This video showcases "Spacial Station VR," an immersive simulation prototype I developed in ...
13 views
... eye trail VFX - Created corrupted Chirpleaf's Darkness Spiral and Screech VFX (learned a lot of VFX Graph and Shader Graph!)
8 views
E524: "Depth Spawn Cubes" Converting an older 2D/flat plane spawn particle system to 3D - spawning on depth camera buffer.
https://github.com/EloiStree/2026_01_25_unity_ggj_mask_and_shader_cardboard.
4 views
3 days ago
This tutorial explains how render pipelines and Shader Graph affect material rendering in Unity. #Unity #ShaderGraph ...
10 views
18 hours ago
... #csharp #shadergraph #vfxgraph #unitytutorial #unityassets #mobilegames #pcgames #vr #ar #multiplayer #gameoptimization ...
29 views
Также показываем кастомный шейдер призрака, созданный через Shader Graph, и новую loading-сцену. Поддержите ...
19 views
Manta Ray system made with shadergraph and vfx graph in Unity.
21 hours ago
E528: "Logo Testing 2" Hired Gun - No Competition Another logo combination test - vfx uses "short throw" fluid sim so has quite ...
E485 (Pt2): "Jason Derulo Last Dance World Tour (London O2 Arena)" Jason Derulo - Ridin' Solo So, it's been a crazy couple ...
162 views