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The Ganahl War
00:05:55
How health is handled, in Enlightened
00:21:46
Spider lair, deep into the mountain
00:14:47
Core Mechanics #1
00:14:34
On a mission for the hag, through the mountain
00:07:16
Custom design your “Enlightenments”
00:12:58
Saved by the island hag and negotiations begin
00:06:37
Why Play Enlightened 2
00:19:05
Three different types of battles for the Enlightenment system
00:33:09
Thrown into the Ganahl prison
00:09:52
Listen to your players
00:12:02
The North Shore
00:05:19
Battle at sea
00:13:12
Wurmwood
00:06:27
Looking for rest in a goblin lair… bad idea!
00:39:16
The Journey to Wurmwood
00:09:27
More GM tips for your TTRPG
00:13:22
You find yourselves in the Tavern
00:14:54
Game master tips; new mechanics and an update
00:12:11
Enlightenments and some GM tips
00:12:33
Trust and the “Blank Slate Woes”
00:09:07
Why TTRPG’s are fun for everyone and an Enlightened update.
00:08:32
Adventure 1- The North Shore
00:25:09
Beginning tips for players
00:14:07
Creating creatures
00:15:03
Enlightened- Update
00:09:56
Enlightened- Mage’s and their magic
00:18:33
World Building
00:10:36
Enlightened- Use barter, instead of just gold, in your game
00:06:33
Enlightened- Magic and the Divine
00:10:25